Hello

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Hello

Postby sonicadam132 » Wed Dec 25, 2013 6:49 pm

Hello, i have been modding for two years starting with morrowind, however it broke so i had to move on and i got myself skyrim and modded that. But i have now got morrowind back and i would love to help the team after playing skyrim and modding it for a while.

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Re: Hello

Postby Worsas » Wed Dec 25, 2013 8:48 pm

Hi sonic,
always good to have fresh people from outside in here. :)

If you need any help or advice on how to proceed from here on, let us know.

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Re: Hello

Postby Scamp » Thu Dec 26, 2013 1:43 am

Welcome!
"Scamp is a genius" - Dirnae

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Re: Hello

Postby Lord Berandas » Thu Dec 26, 2013 9:32 am

Hello Sonic and welcome!
What exactly are your modding skills? :)
Last edited by Lord Berandas on Fri Dec 27, 2013 8:30 am, edited 1 time in total.

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Re: Hello

Postby roerich » Thu Dec 26, 2013 9:01 pm

Welcome to you!
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Re: Hello

Postby Griff » Fri Dec 27, 2013 6:08 pm

Hi there pal and welcome to Shotn
Interiors completed: 9

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Re: Hello

Postby sonicadam132 » Sat Dec 28, 2013 4:00 pm

Lord Berandas, My modding skills include all the basics of the CS and a bit of scripting. I am part of a Skyrim project called Beyond Skyrim, which aims to recreate Tamreil in Skyrim. That is why i would like to help build skyrim into morrowind.

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Re: Hello

Postby Luxray » Sun Dec 29, 2013 8:29 am

Hello & welcome! Looking forward to seeing your showcase, do ask if you have any questions 'bout it. :)
Omnia In Nihil wrote:The colouring of rugs is always a complicated issue, as you have to find a balance between individual creativity and lore-friendliness.

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Re: Hello

Postby sonicadam132 » Fri Jan 03, 2014 12:00 pm

I was just wondering isn't 300 - 400 references minimum seem quite alot, most morrowind cells don't have that much and the most is usually 300 and that is quite rare. And it is six cells next to each other there is alot of references and it may get crowded.

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Re: Hello

Postby Scamp » Fri Jan 03, 2014 2:22 pm

Our exteriors are unlike vanilla ones, which are terribly underdetailed in most places. Don't worry, 300-400 objects per cell is definitely NOT crowded, though it depends on what kind of environment you're working on, obviously a desert would look ridiculous like that.
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Re: Hello

Postby sonicadam132 » Mon Mar 24, 2014 3:34 pm

Sorry i haven't been able to do anything in the CS becasue of real life issues, but i will be able to soon.

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Re: Hello

Postby roerich » Tue Mar 25, 2014 5:33 am

Sounds good!
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Re: Hello

Postby sonicadam132 » Sat Mar 29, 2014 11:16 am

What should i call the cells? sorry, but I'm not very creative in terms of names.

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Re: Hello

Postby roerich » Sat Mar 29, 2014 2:08 pm

Whatever you want. Perhaps just "_sonicadam" so that we can find it. Excited to see it!
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Re: Hello

Postby Yeti » Mon Apr 07, 2014 6:01 pm

Welcome to the forums, Sonicadam132. 8-)
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Re: Hello

Postby roerich » Mon Apr 07, 2014 6:59 pm

Lol, how does this thread have 477 views? SILENT PEOPLE REVEAL YOURSELVES!
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