3D modeling programs

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3D modeling programs

Postby Griff » Sun Dec 08, 2013 9:49 pm

right lads I have started getting into 3d modelling and I am wondering which is the best one to use for morrowind, I am using the latest version of blender does this have a nif exporter plugin or do i need a older version ?.
It shall be a while unto i will be able to model anything useful for Shotn so dont ask me yet for anything. So far i have made a chair and a glass from a tutorial off youtube.

Cheers
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Re: 3D modeling programs

Postby Worsas » Tue Dec 10, 2013 4:55 pm

unfortunately you have to revert to Blender 2.49b for being able to export something out of Blender. On top of all this, 2.49b is heavily different from the blender versions coming after it. I suggest staying with the version of blender, you already have and installing 2.49b next to it to do the exporting.

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Re: 3D modeling programs

Postby Lord Berandas » Tue Dec 10, 2013 6:57 pm

Well, you can always create stuff easily in newest blender, which has better workflow and then export it to the older version. I sometimes do it that way, when I need fuctionality and modifiers of newer Blender. But this way is usually unusable for some more complex work, such as creature animation and stuff like that, it also sometimes screws materials.

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Re: 3D modeling programs

Postby SGMonkey » Thu Dec 12, 2013 10:44 pm

Eh, didn't notice this. Just posted in another topic

http://niftools.sourceforge.net/forum/v ... =13&t=4075

Its in alpha stages but atleast its being developed.
Tonal Architect wrote:Most people are sticklers for lore correctness, I take joy in re-writing it to my liking. Way more fun.

Genius...

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Re: 3D modeling programs

Postby Lord Berandas » Thu Dec 12, 2013 10:52 pm

Nice! At least we are getting somwhere. ;)
Thanks for the info.

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Re: 3D modeling programs

Postby Griff » Sat Dec 28, 2013 8:24 pm

So when texturing a object for TES would i texture in blender or in Nifskope ?
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Re: 3D modeling programs

Postby Griff » Tue Dec 31, 2013 12:57 am

arrr help i can not texture for shit, why does it have be so damn confusing wish it was like in the CS, where all you have do is hold down the mouse button with a little radius off the texture and done.
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Re: 3D modeling programs

Postby Scamp » Tue Dec 31, 2013 12:38 pm

What exactly are you doing? I'd recommend taking high-res pictures off google or websites such as CGTextures and editing them a bit to your liking in Photoshop/Gimp. Then you have to work on the UV of your mesh in blender... but that'd be better explained in a proper tutorial.
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Re: 3D modeling programs

Postby Griff » Tue Dec 31, 2013 1:20 pm

Well i am just using a wood texture from Shotn BSA at the moment its the UV mapping and the such in blender that's the hard bit.

Heres a shot of what i am trying make its a holder for spoon and the such Image
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