City Planning: Old Hrol'dan

Discussion, Exterior-Claims and Interior Claims situated around 'Falkreath'.
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City Planning: Old Hrol'dan

Postby roerich » Fri Jul 18, 2014 7:56 am

Comment: I just wanted a place to get some go-aheads or objections if needed.

Old Hrol'dan
Location: See the map. Between Felsundhal and North Hall, in the Sundered Hills Region
Architecture: Reachman/Barrow
Size: Medium (14-15 large houses, 10-12 huts)
Economy: Hunting, trade, goat herding, farming (a little), sellswords
Ruler: A powerful matriarch

City layout:
- The city is made out of several homesteads, small walled compounds with one or two houses or a large hut inside. These are formed by the families (tribes) making out the city. Kinless Reachmen build their huts outside these walls, some outside the city.
- The Hall of the Ten Thrones is where Reachmen Konochs gather for councils whenever the Reach is free. It is an ancient barrow structure which goes deep into the cliff.
- Opposite from the HotTT is the Matriarch rock, where the magically gifted and religious gather to perform rites of the old gods. There is also a pyre for funerals and entrance to the burial caverns. The ruler of the Reachmen is the matriarch who lives here.
- The city has several buildings being constructed, to show that the resettling of Old Hrol'dan is a fairly recent event. Lots of timber lying around, hammers, etc.

History:
- Old Hrol'dan is a Reachman city built within the walls of a much older city. The city (the ruins) was retaken by an alliance of various Reachmhan tribes from the Sundered Hills and maybe beyond. As Nord attention was more directed at Hammerfell and High Rock than at what Reachmen tribes were doing within their own borders, the Reachmen saw the Bend'r Mahk as the perfect opportunity to take back their ancestral homestead from (bandits, orcs?).
- The city as is stands now is not older than ~20 years.
- Add something about Hall of the Ten Thrones

Current events:
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Re: City Planning: Old Hrol'dan

Postby Yeti » Fri Jul 18, 2014 3:21 pm

Definitely no Imperial Governor or Magistrate here, but everything else sounds fine to me.
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Re: City Planning: Old Hrol'dan

Postby roerich » Fri Jul 18, 2014 6:43 pm

Agreed, it won't fit. The Imperial was part of an earlier plan to have an Imperial peace-keeping force governing Old Hrol'dan, maybe a fort nearby. If this would ever have existed (I'd say Old Hrol'dan as a proper city has only been around for a few years, 3-5 perhaps), the troops would surely have been called back to White-Gold by now, or sent on the Skyrim-Hammerfell border to maintain the Treaty of Chorrol peace.
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Re: City Planning: Old Hrol'dan

Postby roerich » Sun Aug 03, 2014 9:37 am

The main obstacle to Reach-wide tribal unification is currently two-fold (as has it been for many years). Firstly, there is a lot of foreign powers fighting over the Reach (Skyrim, Crowns, Eastern High Rock), but secondly the Reachmen have become very fractional due to the mayhem of the Bend'r Mahk opening up the possibility to settle a lot of ancestral blood feuds. Seeing the Reach free of foreign rule seems a long way off now, but a coalition of tribes (mainly hardened warrior clans from the barren and hostile Sundered Hills Region) have retaken Old Hrol'dan from a warband of Colovian marauders and highwaymen, and wish to carve out their own small Dal'konoch (Kingdom), with or without approval from the King of Falkreath/King of the Reach. Messengers have been sent to some of the Western tribes in an urge to join their kin, but Old Hrol'dan is slowly filling up with bored warriors, not able to exercise their true wishes for an independent kingdom. The different tribes in Old Hrol'dan have settled in a matter where the city is a gathering of a lot of villages, or a war camp consisting of many different armies. Homesteads or compounds walled off from one another is the result, and the sense of unity in the ancient city is slowly waning. No one has dared to declare themselves Konoch yet, and the Witch Matriarch of the city has been isolating herself devoted to magickal studies and a possible transformation to becoming a Hagraven.

Work in progress.
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Re: City Planning: Old Hrol'dan

Postby Yeti » Sun Aug 03, 2014 5:41 pm

All of this sounds great, roerich.
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Re: City Planning: Old Hrol'dan

Postby roerich » Thu Oct 30, 2014 2:44 pm

The reason this thread is in the Falkreath forum but the city claim thread is in the Reach is because Old Hrol'dan is located the region the Reach, but an ancient law dictates that Old Hrol'dan is to be ruled by the king of Falkreath. This was decided when Falkreath became part of Skyrim.
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Re: City Planning: Old Hrol'dan

Postby Tes96 » Thu Oct 30, 2014 2:53 pm

Will the Druadach Mountains of The Reach be near Old Hrol'dan?
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Re: City Planning: Old Hrol'dan

Postby Yeti » Thu Oct 30, 2014 3:40 pm

Why is it so important for the king of Falkreath to rule Old Hrol'dan if its located in the Reach? I'd prefer placing it in Falkreath, if only because I want our Reachmen resources see more significant use outside of the Reach, since we put so much work into developing them.
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Re: City Planning: Old Hrol'dan

Postby roerich » Thu Oct 30, 2014 5:51 pm

@Tes96:
The Druadach Mountains have been translated to being the mesas in SHOTN. See the Region Names (or w/e it's called) in the Reach Lore/Discussion/Planning subforum for more information.


@Yeti:
Agreed. Well, I think the Sundered Hills makes more sense to be (mostly) under Falkreath rule because of their geographical location. But culturally and socially the region is part of the Reach; Faolan was born here, the barren and craggy hills have housed numerous Reachmen tribes since they took Old Hrol'dan sometime in the second era (headcanon), which has acted as a Reachman cultural and power center. I think Felsundhal should be the southernmost city in the Reach Kingdom.
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Re: City Planning: Old Hrol'dan

Postby roerich » Mon Nov 03, 2014 4:59 pm

First draft.

A timeline of Old Hrol'dan

Merethic Era
  • ~ME700: The Men-of-Hrol (or Hrol-men), a collection of smaller Proto-Nordic/Nedic tribes from the foot of the Jeralls near current Bruma migrate northwest for unknown reasons
  • ~ME700: The Hrolmen conquer the Sundered Hills from a now extinct aboriginal nomadic Nedic people, who practiced a primitive form of shadow magic. The Hrol-men's experiences with this magic turns them to sun and fire worship.
  • ME550: Building of Hrol'dan starts, the location is chosen because of how easily defendable it is. It is unknown how they achieved knowledge of how to build massive stone fortifications.
  • ME500: Irrigation lines from the Karth river allows the Hrol-men to develop agriculture in the Northern Sundered Hills.
  • ME 300: Building of Old Hrol'dan is finished. It cements the civilization's power in the region.
  • ME 300-1E300: Hrol civilization is flourishing.

First Era
  • 1E358: First Reachmen invasion, Direnni forces arrive in the Reach and throws out Reachmen from their tribal villages near current-day Karthwasten and Markarth Side. The Reachmen flee south and tries to take land from Hrol. It is somewhat unsuccesful, but manages to burn down several northern villages, eventually the invasion is pushed back.
  • 1E365: The (now Sundered) Towers are built on both sides of the Hazadh Pass to guard Hrol from further Reachmen invasions.
  • 1E375: Scores of Ayleid refugees flee through the Sundered Hills to the safety of the Direnni Hegemony. Many of them plunder Hrol-men holdings as revenge over the Nedic Alessian uprising.
  • 1E429-436: Seven years of drought and massive amounts of wars and pillaging devastates and decimates the Hrolmen population, Hrol'dan is the only remaining populated city and contains the entirety of Hrolmen.
  • 1E435-437: Reachmen invasion from West, the barbaric hordes conquer Old Hrol'dan in a two year long siege. All of the Hrolmen are butchered, the entire civilization goes extinct with only the ruins of Old Hrol'dan and the Sundered towers remaining as evidence of their existence.
  • _____Hestra's sack of Old Hrol'dan drives the remaining Reachmen into the hills
  • _____Old Hrol'dan serves as an outpost of Alessian empire
  • _____The battle of Glenumbra pushes back alessian forces, Old Hrol'dan is lost to a Reachmen/Bjoulsae force
[MORE TO COME]

Second Era
  • 2E852: The Tiber Wars. Hjalti Early-Beard leads a siege on Old Hrol'dan after a succesful campaign pushing Reachmen forces out of the Sundered Hills and Falkreath regions. Hjalti uses his voice to break down the mighty walls which are never rebuilt. The attack ends in what Reachmen oral history calls "the shattered ear bloodbath". A large number of Reachmen are slaughtered before they surrender themselves to the colovians/nords. This event marks the first step in Hjalti Early-Beards road to divinity and gives him the name Talos.
[MORE TO COME]

Third Era
  • _____Old Hrol'dan is taxed and ruled by the king of Falkreath
  • _____Old Hrol'dan is abandoned due to scarce food supplies and increasing Orc raids from the south (or war of the red diamond)
  • _____Third Reachmen invasion: fleeing the mayhem of the Bend'r Mahk, numerous Reachmen tribes flee south and retake Old Hrol'dan from bandits. They settle there with hopes of creating a new
[MORE TO COME]
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